The level layouts deserve a revamp, too, as it's not always clear where you should be going next. It hardly seems epic enough to have come from the same bloodline as the ancient myths it apes. Rygar's mediocre storyline doesn't help, either. While Rygar has great attack range, the combat lacks any flash or style. Even Rygar's signature weapon, the Diskarmor, no longer seems original. By the time you're well into a combo string, your opponent has often moved out of the way and started stabbing you in the back. In this post-God of War world, Rygar's average qualities trudge ever closer to being outright failures in game design.Įven after jumping to the Wii, Rygar's combat feels sluggish, hindered by the terrible auto-targeting. Rygar's slightly destructible environments were fun, but not original. Even when it first came out, Rygar was only on the high end of average. Where it counts, he's still the same simplistic button jockey. The action/adventure genre has evolved to some epic cinematic heights, and all Rygar has done is grow out his spiky hair and gotten a few tattoos.
Unlike the Nintendo classics, however, this mythological adventure doesn't hold up under the destructive weight of time.Ī lot has happened since Rygar appeared on PS2.
It has a wealth of downloadable classics on Virtual Console, you can play the entire library of GameCube titles, and now it's even getting ports of PS2 games, like this 2002 Greco-Roman action title. The Wii seems to be the system of choice if you want to play older games.